In any case, not every mod in this list is about adding new spells to the game. Some of these add amazing mechanics that greatly improve magic in general, so be sure to check out everything here and download anything that catches your eye.
Two mods that add unique quests that will see you become a shape-shifter. Both mods function great and are very well made. Once you finish their respective quests 8 transformations will be available to you to use as you see fit, each with their own unique abilities and powers.
Magic Mods For Skyriml
Coldharbour resummoned is more than a simple magic mod. Not only does it give you powers to summon dozens of unique versions of Deadra as your followers, but it also offers highly thematic and unique cold-fire spells and even badass armor and weapons to make you match your demonic troops.
It feels like necromancy has a big role to play in every Elder Scrolls game yet the practice itself is surprisingly bare bones when it comes to the player using it for anything more than summoning a few skeletons. Well, psikotics necromancy mod looks to expand the possibilities to insane levels. Choose between death, blood or spirit magic and summon and command thousands of different followers and take the necromancer roleplaying to a whole new level.
Forgotten magic redone foregoes the implementation of many spells for a few lore-friendly well-designed ones. 39 spells to be exact, each with 10 improvements that you gain as you use them. They all fit into many known fantasy classes such as a cryomancer, warlock, paladin, druid and more. This ought to give you plenty of roleplaying options for multiple characters.
In the vein of apocalypse or midas spell packages, lost grimoire brings you around 120 amazing and unique spells that will make you rethink the way you play Skyrim. Ressurection, shapeshifting, disguises, summoning, destruction. This package has it all and is an essential mod to spice up Skyrim magic system and make your game more fun overall.
It can be overwhelming to sort through all those mods, and installing a pre-canned list usually means adding a bunch of things you don't actually want, then not being able to get rid of them without messing up a bunch of dependencies. That's why our guide assumes a manual pick-and-choose style of modding, and is sorted into categories so you can find a selection of individual mods that are compatible and suit your playstyle.
Now we'll cover how to get started with Skyrim mods, as well as recommending some essential improvements. Check the subsequent pages for all the best Skyrim quest mods, new spells, equipment, followers, combat changes, and more.
Page 1: Getting started - how to install, patches, interface, and texturesPage 2: Content mods - quests, characters, creatures, and placesPage 3: Gameplay mods - weapons, magic, systems, and tweaks
Once you've found some mods you'd like to try, here are the tools you can use to get them working. Make sure you read the description page for each of your mods: many of them require specific steps and instructions.
Replacing the old Nexus Mod Manager is Vortex, a newer program for organizing your mod loadout. Available from the NexusMods website (opens in new tab), like most of the mods on our list, it will handle everything for you. It's easy to use and makes downloading, activating, and deactivating mods a breeze. It's also useful in that it supports tons of other games, like The Witcher 3, Fallout 4, and many more.
Skyrim Script Exstender (SKSE) is a utility that's required for many of the more complex mods to work. Not every mod on this list requires it, but plenty do, including the essential SkyUI, so you're best off just installing it up front. SKSE is now available directly through Steam (opens in new tab), but you can still find it here (opens in new tab) if you prefer manual installation.
You can also browse and use Skyrim mods via the Steam Workshop. It's easy to navigate and adding them to your roster is accomplish by simply clicking the subscribe button. Keep in mind that more complex mods usually require a few more steps to install, and even if they appear in the Workshop they may require additional steps to get running. Always read the description.
It's no secret Bethesda's RPGs can be more than a bit buggy. Thankfully, long after the official patches stopped rolling out, modders remained devoted to making the game more stable and usable. Here are some mods that will improve your overall experience.
Skyrim's original UI is, well, terrible. SkyUI makes it easier to use, more pleasant to read, and much more useful for sorting through your loot and menus. Most importantly, SkyUI adds a mod configuration menu to the pause screen, letting you tweak and adjust compatible mods (including many on this list). A lot of mods don't require SkyUI and will run just fine without it, but you'll get much more out of your mods if you have it.
Designed to be compatible with weather mods like Climates of Tamriel, Real Clouds adds "pseudo-volumetric" clouds that look three-dimensional. You'll be able to see sheets of distant rain falling, and clouds at varying heights that react to the current weather. Even if you're not using a mod that alters the way weather works, this provides some nice and diverse cloud cover. You can even fly through these fluffy sky friends.
Realistic Water Two, drawing and expanding on the work of some earlier water mods, adds better ripples, larger splashes, re-textured foam and faster water flow in streams, bobbing chunks of ice, and even murky, stagnant-looking water in dungeons. It's the next best thing to getting wet.
Page 1: Getting started - how to install mods, patches, interface, and texturesPage 2: Content mods - quests, characters, creatures, and placesPage 3: Gameplay mods - weapons, skills, systems, and tweaks
Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.","contributorText":"With contributions from","contributors":["name":"Jody Macgregor","role":"Weekend\/AU Editor","link":"href":"https:\/\/www.pcgamer.com\/author\/jody-macgregor\/","name":"Diana Papiz","link":"href":"https:\/\/www.pcgamer.com\/author\/diana-papiz\/"]}; var triggerHydrate = function() window.sliceComponents.authorBio.hydrate(data, componentContainer); var triggerScriptLoadThenHydrate = function() var script = document.createElement('script'); script.src = ' -8-2/authorBio.js'; script.async = true; script.id = 'vanilla-slice-authorBio-component-script'; script.onload = () => window.sliceComponents.authorBio = authorBio; triggerHydrate(); ; document.head.append(script); if (window.lazyObserveElement) window.lazyObserveElement(componentContainer, triggerScriptLoadThenHydrate); else triggerHydrate(); } }).catch(err => console.log('Hydration Script has failed for authorBio Slice', err)); }).catch(err => console.log('Externals script failed to load', err));Christopher LivingstonSocial Links NavigationStaff WriterChris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
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